RETRACKING PROJECTS SOUND DESIGN EXAMPLES & IMPLEMENTATION
WEKNEWABLES (Browser, Unity)
A group of friends competed in the 2021 Climate Jam, and forged "Weknewables", a real time strategy browser game focused on renewable energy solutions for a better future.
I contributed the theme song as well as some sound design that unfortunately did not make the final version, but it was a great learning experience and a fun experience writing in a different style.
ETERNAL EQUINOX (PC/VR, Unity)
Eternal Equinox is a PC/VR asymmetrical multiplayer game developed over the weekend of January 29th - 31st 2021 for the Global Game Jam. All music and sound design by Evan James Audio.
Group Hug is a 2-D, rope and physics based platformer with co-op and battle royale multiplayer. The game has been internally developed over Discord and GitHub by developer Joel Grein, animator/visual artist Garrett Porter and sound designer/audio implementation specialist Evan James.
Currently testing on Steam for release in 2021.
AUDIO ODYSSEY DEMO (PC, Unity, Wwise)
This is a video walk through of my Audio Odyssey demo featuring:
The "Audio Odyssey" demo is intended to showcase several Wwise integrated audio elements in a controlled environment.
FIXOSAURUS (PC, Unity)